Mental Block
Your opponent can't spend Braincells on their next turn: no costed cards. They can still bank a Braincell.
Mental Block
Your opponent can't spend Braincells on their next turn: no costed cards. They can still bank a Braincell.
- Cost
2 Braincells, paid in Built Deck.
- Plays in
Built Deck: up to 3 copies in a deck.
- Role
- Attack. Take, weaken or push around the other side's pieces, or drain their Braincells and clock.
Related cards
- Hall of MirrorsFor the next two turns, every move you make is echoed by the piece on the opposite side of the board making the mirrored move, when that move is legal for it.
- BackpedalYour pawns may retreat one square straight back this turn (no capture).
- Iron WallNone of your non-king pieces can be captured this turn.
- Sideways PawnsYour pawns may also step sideways one square this turn (no capture).
- TrippingPawns may move one additional square forward this turn.
- Armor PiercingBreak the armor off one of your opponent's pieces, leaving it open to capture again.
Try it
Put it in a deck, then try it against the robot.