Hall of Mirrors
For the next two turns, every move you make is echoed by the piece on the opposite side of the board making the mirrored move, when that move is legal for it.
Hall of Mirrors
For the next two turns, every move you make is echoed by the piece on the opposite side of the board making the mirrored move, when that move is legal for it.
- Cost
2 Braincells, paid in Built Deck.
- Plays in
Built Deck: up to 3 copies in a deck.
- Role
- Modification. Bend the rules: new ways for a piece to move, extra moves, a board that slides or turns.
Related cards
- BackpedalYour pawns may retreat one square straight back this turn (no capture).
- Sideways PawnsYour pawns may also step sideways one square this turn (no capture).
- TrippingPawns may move one additional square forward this turn.
- Mental BlockYour opponent can't spend Braincells on their next turn: no costed cards. They can still bank a Braincell.
- Iron WallNone of your non-king pieces can be captured this turn.
- All InAlso costs a card from your hand, one of your pieces, and a piece back to your opponent. Take three extra moves.
Try it
Put it in a deck, then try it against the robot.