Probe
Point at a square. Any trap or wall there is destroyed, but you'd better be right, or the card is wasted.
Probe
Point at a square. Any trap or wall there is destroyed, but you'd better be right, or the card is wasted.
- Cost
1 Braincell, paid in Built Deck.
- Plays in
Built Deck: up to 3 copies in a deck.
- Timing
You pick a square when you play it.
- Roles
- Vision. See what's hidden: the other side's hand, or the cards coming up next.
- Defense. Shield and armour your own pieces, or get them out of harm's way.
Related cards
- DisarmReveal and destroy every trap your opponent has placed. Does nothing if they have none.
- Wrecking BallTear down every wall on the board.
- BrainstormReturn every Braincell in your discard pile to your Braincells pile.
- RecollectionTake every Braincell in your discard pile back into your hand.
- ReconnaissanceLook at your opponent's hand for the rest of your turn.
- Sneak PeekLook at the top card of your draw pile.
Try it
Put it in a deck, then try it against the robot.