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Probe

Point at a square. Any trap or wall there is destroyed, but you'd better be right, or the card is wasted.

Probe
Roles: Vision, Defense
Point at a square. Any trap or wall there is destroyed, but you'd better be right, or the card is wasted.
A sketch of the card in use.
Cost

1 Braincell, paid in Built Deck.

Plays in

Built Deck: up to 3 copies in a deck.

Timing

You pick a square when you play it.

Roles
  • Vision. See what's hidden: the other side's hand, or the cards coming up next.
  • Defense. Shield and armour your own pieces, or get them out of harm's way.

Related cards

Try it

Put it in a deck, then try it against the robot.