Breakout
Open the ground just outside the board beside one of your border pieces and march that piece onto it. This is your move for the turn.
Breakout
Open the ground just outside the board beside one of your border pieces and march that piece onto it. This is your move for the turn.
- Cost
4 Braincells, paid in Built Deck.
- Plays in
Built Deck: up to 3 copies in a deck.
- Timing
You pick a square when you play it.
- Roles
- Modification. Bend the rules: new ways for a piece to move, extra moves, a board that slides or turns.
- Attack. Take, weaken or push around the other side's pieces, or drain their Braincells and clock.
Related cards
- Break GroundOpen the rank or file just outside one edge of the board. Pick a square on the board's border; the ground beyond it becomes playable for the rest of the game.
- Corner Shuffle LeftCycle the board's four quadrants one step counter-clockwise. Each quadrant moves as a block; pieces keep their place within it.
- Corner Shuffle RightCycle the board's four quadrants one step clockwise. Each quadrant moves as a block; pieces keep their place within it.
- Grand ResetSend every piece on the board back to its starting square. Pieces with no free home square stay put.
- Rotate 180° LeftRotate the entire board 180° counter-clockwise. Every piece keeps its owner but moves to the rotated square.
- Rotate 180° RightRotate the entire board 180° clockwise. Every piece keeps its owner but moves to the rotated square.
Try it
Put it in a deck, then try it against the robot.